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Full Opinion
OPINION OF THE COURT
Table of Contents
......................................1011 I. Facts............
II. Procedural History 1012
*1011 III. Jurisdiction..............................................................1013
IV. Standard of Review.......................................................1013
1014 V.False Endorsement Under the Lanham Act...............................
1015 A. The Legal Standard for Likelihood of Confusion in False Endorsement Claim Brought Under § 43(a) of the Lanham Act....................
1015 1. First Amendment Limits on the Lanham Act......................
1018 2. TaĂźoring the Lapp Factors to False Endorsement Claims...........
1020 3. Distinguishing Between Subsections of Section 43(a)(1) .............
1022 B. Application to the Estateâs Claim....................................
1022 1. The Standard Release Contract..................................
1023 2. Genuine Issues of Material Fact Remain..........................
VI.Unauthorized Use of Name or Likeness Under Pennsylvania Law..............1025
A. The NFLâs Copyright in the Sound Clips................................1026
B. Express Preemption..................................................1026
1. Equivalent to an Exclusive Right?...................................1027
2. Copyrightable Subject Matter? .....................................1027
C. Conflict Preemption...................................................1028
VII.Conclusion......................... ....................................1032
John Facenda, a Philadelphia broadcasting legend, provided his voice to many productions of NFL Films, Inc. before his death in 1984. These well-known productions recounted tales of the National Football League with filmed highlights, background music, and Facendaâs commanding narration. More than two decades after Facendaâs death, NFL Films used small portions of his voice-over work in a cable-television production about the football video game âMadden NFL 06.â That production, entitled âThe Making of Madden NFL 06,â sparked this controversy.
Facendaâs Estate (âthe Estateâ) sued NFL Films, the National Football League, and NFL Properties (which we refer to collectively, where appropriate, as âthe NFLâ) in the United States District Court for the Eastern District of Pennsylvania. The Estate claims that the programâs use of Facendaâs voice falsely suggested that Facenda endorsed the video game, violating the federal Lanham Act, which deals with trademarks and related theories of intellectual property. The Estate also claims that the program was an unauthorized use of Facendaâs name or likeness in violation of Pennsylvaniaâs âright of publicityâ statute. In its defense the NFL argued, among other things, that its copyrights in the original NFL Films productions that Facenda narrated gave it the exclusive right to use portions of those productionsâ soundtracks as it saw fit, including in the television piece at issue.
We must resolve this clash between parties claiming different types of intellectual property. Although we agree with much of the Courtâs trademark analysis, for the reasons that follow we vacate the Courtâs grant of summary judgment for the Estate and remand for trial on the Lanham Act claim. We affirm, however, the District Courtâs grant of summary judgment to the Estate on the Pennsylvania right-of-publicity claim.
I. Facts
Facenda won national acclaim for his NFL Films work. His Estate credits that fame to the special qualities of his voice. In various depositions, several representatives for NFL Films described Facendaâs deep baritone voice as âdistinctive,â ârecognizable,â âlegendary,â and as known by *1012 many football fans as âthe Voice of God.â As recently as 1999, NFL Films released works branded as featuring âthe Legendary Voice of John Facenda.â
For decades, Facenda worked on a session-by-session basis under an oral agreement, receiving a per-program fee. But shortly before he died from cancer in 1984, Facenda signed a âstandard releaseâ contract stating that NFL Films enjoys âthe unequivocal rights to use the audio and visual film sequences recorded of me, or any part of them ... in perpetuity and by whatever media or manner NFL Films ... sees fit, provided, however, such use does not constitute an endorsement of any product or service.â
In 2005, NFL Films produced âThe Making of Madden NFL 06â about the soon-to-be released annual update of the video game that simulates NFL games. This production is 22 minutes long and was shown on the NFL Network eight times in a three-day span leading up to the release of the video game to retail stores. It featured interviews with NFL players, the gameâs producers, and others. It also included several sequences comparing the video gameâs virtual environment with the actual NFL environment, extolling the realism of everything from the stadiums to the game play. The end of the program featured a countdown to the video gameâs release.
The District Court 1 found that not a single critical observation was made in this video regarding Madden NFL 06; all the commentary was positive. Other media, outside of the NFL Network, also covered the release of the game and addressed similar topics (albeit with the inclusion of the occasional criticism or recitation of the gameâs perceived faults).
The program used sound recordings, taken from earlier NFL Filmsâ productions, of three sentences read by Facenda: (1) âPro Football, the game for the ear and the eye,â (2) âThis sport is more than spectacle, it is a game for all seasons,â and (3) âXâs and Oâs on the blackboard are translated into aggression on the field.â These excerpts from his NFL Films work total 13 seconds of the program. In its opening brief to our Court, the NFL admits that these excerpts were chosen âto underscore the degree to which the video game authentically recreates the NFL experience.â
The producers of the program used the excerpts in a slightly altered form. The sound waves in the original recording of Faeendaâs voice were digitally filtered to sound more like the synthesized speech one might hear from a computer. (NFL Films President Steve Sabol described the results of this aesthetic choice by the showâs producers as âawful.â)
The NFL has an agreement with EA Sports, the makers of Madden NFL 06, which provides the NFL with royalty revenue in return for the use of the NFLâs intellectual property. Various e-mail messages in the record suggest that NFL Films sought to create the television program as a promotion for Madden NFL 06, describing it as the âMadden Promoâ or as âthe Advertisementsâ in actorsâ release forms. But in their depositions, many NFL Films executives testified that the program was a documentary and denied that it was a commercial or that it was motivated by promotional considerations.
II. Procedural History
Facendaâs Estate initially sued the NFL for false endorsement under § 43(a) of the *1013 Lanham Act, 15 U.S.C. § 1125(a), and for unauthorized use of name or likeness (known as the âright of publicityâ) under 42 Pa. Cons.Stat. Ann. § 8316. 2 The District Court split the case into a liability phase and a damages phase. After discovery in the liability phase, the parties cross-moved for summary judgment and agreed at a hearing that the District Court could resolve the liability issues on the evidence already before it. The District Court granted the Estateâs motion for summary judgment on both the false-endorsement claim and the right-of-publicity claim. Facenda v. NFL Films, Inc., 488 F.Supp.2d 491, 514 (E.D.Pa.2007).
III. Jurisdiction
The District Court had jurisdiction under 15 U.S.C. § 1121 because of the Estateâs Lanham Act claims. It exercised supplemental jurisdiction over the state-law claims under 28 U.S.C. § 1367.
Because our Court has not yet issued an opinion interpreting the Lanham Act in the context of a false-endorsement claim, and because the District Court perceived a conflict between our caselaw (on the general interpretation of § 43(a)(1)(A) of the Lanham Act) and a single district-court case from the Eastern District of Pennsylvania (which dealt with the specific issue of false endorsement), the District Court certified the issue for interlocutory appeal. Facenda v. NFL Films, Inc., No. 06-3128, 2007 WL 1575409, at *2-3 (E.D.Pa. May 24, 2007). It also certified whether copyright law preempts the Estateâs state-law right-of-publicity claim because the case-law (across all federal courts of appeals) does not reflect a âconsistent line of reasoning.â Id. at *3. We granted the petition for interlocutory appeal and have jurisdiction under 28 U.S.C. § 1292(b).
IV. Standard of Review
We review the District Courtâs legal conclusions de novo, reading all facts in the light most favorable to the party that did not move for summary judgment â the Estate. Lucent Info. Mgmt., Inc. v. Lucent Techs., Inc., 186 F.3d 311, 315 (3d Cir.1999). The Estate argues that we review the District Courtâs âfactual findingsâ under a âclearly erroneousâ standard. But, to support this proposition, the Estate cites a case reviewing a preliminary injunction. Sandoz Pharms. Corp. v. Richardson-Vicks, Inc., 902 F.2d 222, 226 (3d Cir.1990). We recently explained the important distinction between the standards of review for a preliminary injunction and summary judgment. Doeblersâ Pa. Hybrids, Inc. v. Doebler, 442 F.3d 812, 820 (3d Cir.2006).
âFailure to strictly observe the principles governing summary judgment becomes particularly significant in a trademark or tradename action, where summary judgments are the exception.â Country Floors, Inc. v. Pâship Composed of Gepner & Ford, 930 F.2d 1056, 1062-63 (3d Cir.1991). On a summary judgment motion, the District Court must not find facts. See Doeblersâ, 442 F.3d at 820 (âA District Court should not weigh the evidence and determine the truth itself, but should instead determine whether there is a genuine issue for trial.â). Rather, it should identify undisputed facts and resolve the remaining disputed facts in *1014 favor of the non-movant. For example, â[Credibility determinations that underlie findings of fact are appropriate to a bench verdict,â but â[t]hey are inappropriate to the legal conclusions necessary to a ruling on summary judgment.â Country Floors, 930 F.2d at 1062. When considering the District Courtâs grant of summary judgment to the Estate on a particular claim, âthe sole question before [our] Court is whether plaintiff met its burden of demonstrating that it was entitled to judgment as a matter of law.â Doeblersâ, 442 F.3d at 820.
V. False Endorsement Under the Lanham Act
The Estate alleges that the use of sound samples of Facendaâs voice in âThe Making of Madden NFL 06â falselyâ implied that the Estate had agreed to endorse the video game that is the productionâs subject. This false endorsement, they argue, violates § 43(a)(1)(A) of the Lanham Act. This provision reads as follows:
(1) Any person who, on or in connection with any goods or services, or any container for goods, uses in commerce any word, term, name, symbol, or device, or any combination thereof, or any false designation of origin, false or misleading description of fact, or false or misleading representation of fact, whichâ
(A) is likely to cause confusion, or to cause mistake, or to deceive as to the affiliation, connection, or association of such person with another person, or as to the origin, sponsorship, or approval of his or her goods, services, or commercial activities by another person ...
shall be liable in a civil action by any person who believes that he or she is or is likely to be damaged by such act.
15 U.S.C. § 1125(a)(1). 3 To prove a violation of § 43(a)(1)(A) in a false endorsement case, a plaintiff must show that: (1) its mark is legally protectable; (2) it owns the mark; and (3) the defendantâs use of the mark to identify its goods or services is likely to create confusion concerning the plaintiffs sponsorship or approval of those goods or services. See Commerce Natâl Ins. Servs., Inc. v. Commerce Ins. Agency, Inc., 214 F.3d 432, 437 (3d Cir.2000) (listing the three prongs of a § 43(a) claim).
The NFL does not deny that courts broadly interpret the terms âname, symbol, or deviceâ in § 43(a)(1) to include other indicia of identity, such as a personâs voice. See Waits v. Frito-Lay, Inc., 978 F.2d 1093, 1106-07 (9th Cir.1992) (holding that § 43(a) claims based on voice are cognizable). Nor does the NFL deny that Facendaâs voice is distinctive and generally protectable as an unregistered mark. Thus, the Estate has satisfied the first prong of a § 43(a) claim. The NFL also declines to contest the second prong â that the mark is owned by the Estate.
Our case thus focuses on the third prong: whether the NFLâs use of Facen-daâs voice was âlikely to cause confusionâ among consumers by suggesting that Fa-cendaâs Estate has an âaffiliation, connection, or associationâ with EA Sportsâs video game implying that the Estate âsponsor[s]â or âapprove[s] ofâ that product. 15 U.S.C. § 1125(a)(1)(A).
*1015 A. The Legal Standard for Likelihood of Confusion in False Endorsement Claims Brought Under § 43(a) of the Lanham Act
The NFL contends that the District Court applied the wrong legal standard under § 43(a)(1) to the Estateâs false-endorsement claim. It also argues that our Constitutionâs First Amendment right to free speech prohibited application of the Lanham Act to its television production in this case. Because the NFLâs First Amendment defense presents a threshold issue that would affect how we apply trademark law in this case, we address that argument first. Ultimately rejecting the First Amendment defense, we outline the multi-factor test courts use to evaluate the likelihood of consumer confusion when faced with a false-endorsement claim under § 43(a)(1)(A). Finally, we respond to the NFLâs various disagreements with the District Courtâs analysis. The NFLâs primary argument is that the legal standards under § 43(a)(1)(A) and § 43(a)(1)(B) 4 do not differ from each other, which implies that the Estate was required to bring evidence of actual confusion to prove a likelihood of confusion. We reject that argument and thus adopt a trademark analysis similar to the District Courtâs.
1. First Amendment Limits on the Lanham Act
The NFL argues that its production constitutes informational expression, artistic expression, or both, and is thus protected by the First Amendment. It asks our Court to adopt the balancing test of the Second Circuit Court of Appealsâ decision in Rogers v. Grimaldi, which weighs âthe public interest in avoiding consumer confusionâ against âthe public interest in free expression.â 875 F.2d 994, 999 (2d Cir.1989). In that case, the dancer and actress Ginger Rogers sued the producers and distributors of âGinger and Fred,â a film about a pair of Italian dancers nicknamed for Rogers and Fred Astaire. The court rejected Rogersâs false-endorsement claim. Under the Rogers test, the proper balance between trademark law and free expression âwill normally not support application of the [Lanham] Act unless the title [1] has no artistic relevance to the underlying work whatsoever, or ... [2] the title explicitly misleads as to the source or the content of the work.â Id. Because the filmâs title (1) had an âironicâ and âambiguousâ meaning related to its subject, id. at 1001, and (2) did not directly state that it depicted Rogers, free-speech concerns outweighed survey evidence that âsome members of the public would draw the incorrect inference that Rogers had some involvement with the film,â id.
The analysis of Rogers has been adopted by three other Courts of Appeals. See Parks v. LaFace Records, 329 F.3d 437, 451-52 (6th Cir.2003) (applying Rogers to a song title); Mattel, Inc. v. MCA Records, Inc., 296 F.3d 894, 902 (9th Cir.2002) (same); Sugar Busters LLC v. Brennan, 177 F.3d 258, 269 & n. 7 (5th Cir.1999) (adopting Rogers in a case concerning a book title). Soon after announcing the Rogers test, the Second Circuit stated that the test is âgenerally applicable to Lanham Act claims against works of artistic expression, a category that includes parody.â Cliffs Notes, Inc. v. Bantam Doubleday Dell Publâg Group, 886 F.2d 490, 495 (2d Cir.1989) (applying Rogers to a parody book cover). But we have identified only *1016 one federal appellate case other than Cliffs Notes that applies the Rogers test to something other than the title of a creative work. See ETW Corp. v. Jireh Publâg, Inc., 332 F.3d 915, 936-37 (6th Cir.2003) (applying Rogers to a commemorative sports painting of Tiger Woodsâs victory at the Masters golf tournament in 1997). But see id. at 943-49 (Clay, J., dissenting) (declining to endorse the application of Rogers in that case and arguing that the majority had applied Rogers in a faulty fashion).
The NFL asks us also to adopt Rogers and apply it to the use of âThe Making of Madden NFL 06.â Before considering whether either prong of the Rogers test applies, however, we must decide whether the television production is a âwork[ ] of artistic expression,â Cliffs Notes, 886 F.2d at 495, as understood in the context of construing the Lanham Act narrowly to avoid a conflict with the First Amendment, see Rogers, 875 F.2d at 998. Although the District Court did not address the NFLâs First Amendment defense in its opinion, 5 the categorization of speech is a question of law that we must resolve through independent review of the program. See Connick v. Myers, 461 U.S. 138, 148 n. 7, 150 n. 10, 103 S.Ct. 1684, 75 L.Ed.2d 708 (1983) (â[W]e are compelled to examine for ourselves the statements in issue and the circumstances under which they are made to see whether ... they ... are of a character which the principles of the First Amendment ... protect.â (quotation marks omitted)).
The NFL posits that its program, taken as a whole, is a work of artistic expression, and that the producersâ use of the particular sound clips at issue in this case represented an artistic choice. In the NFLâs view, the strong association between Fa-cendaâs voice and the NFL means that the use of his voice conveyed the message that Madden NFL 06 provides an accurate rendering of NFL game play. By applying digital sound effects to make the voice sound computerized and adding a metallic echo, the programâs producers aimed to connect the NFLâs history (symbolized by Facendaâs voice, which narrated much of that history) to a modern video game (symbolized by digital filtering of the voice). The NFL contends that it had the right to choose how to convey those messages, even if it meant using portions of recordings of Facendaâs voice.
The NFL argues additionally that its program cannot be mere commercial speech â which is defined as âspeech that does no more than propose a commercial transaction,â United States v. United Foods, Inc., 533 U.S. 405, 409, 121 S.Ct. 2334, 150 L.Ed.2d 438 (2001), and is not as protected as artistic expression, id. â because it contains information that also appeared in news accounts of the release of Madden NFL 06. This informational material includes descriptions of the video gameâs realism, explanations of the gameâs features, and reports of gamersâ and NFL playersâ enthusiasm for the new version. In this sense, the NFL argues, its program functions as a documentary explaining how the video game was made and depicting the phenomenon of the gameâs popularity.
The NFL also argues that, even if the program has promotional aspects (a point which it concedes only for the sake of argument), they are âinextricably intertwinedâ with the artistic and informational elements, meaning that we must treat the *1017 program as âfully protected speech.â Riley v. Natâl Fedân of the Blind of N.C., Inc., 487 U.S. 781, 796, 798, 108 S.Ct. 2667, 101 L.Ed.2d 669 (1988) (applying âexacting First Amendment scrutinyâ to a state regulation of charitable solicitation materials); see In re Orthopedic Bone Screw Prods. Liab. Litig., 193 F.3d 781, 793 (3d Cir.1999) (stating that Riley applies where âspeech consists of âcomplex mixtures of commercial and noncommercial elementsâ â (quoting Bolger v. Youngs Drug Prods. Corp., 463 U.S. 60, 81, 103 S.Ct. 2875, 77 L.Ed.2d 469 (1983) (Stevens, J., concurring))).
The Estate contends that the program is commercial speech, and we agree. Our Court has âthree factors to consider in deciding whether speech is commercial: (1) is the speech an advertisement; (2) does the speech refer to a specific product or service; and (3) does the speaker have an economic motivation for the speech.â U.S. Healthcare, Inc. v. Blue Cross of Greater Phila., 898 F.2d 914, 933 (3d Cir.1990) (citing Bolger, 463 U.S. at 66-67, 103 S.Ct. 2875). âAn affirmative answer to all three questions provides âstrong supportâ for the conclusion that the speech is commercial.â Id. (quoting Bolger, 463 U.S. at 67, 103 S.Ct. 2875). This inquiry involves making âa â âcommonsense distinction between speech proposing a commercial transaction ... and other varieties of speech.â â â Orthopedic Bone Screw, 193 F.3d at 792 (quoting Bolger, 463 U.S. at 65, 103 S.Ct. 2875 (quoting Ohralik v. Ohio State Bar Assân, 436 U.S. 447, 455-56, 98 S.Ct. 1912, 56 L.Ed.2d 444 (1978))).
The first factor presents a novel issue, because the program is not a traditional 30- or 60-second television advertisement. But ultimately the question is not close. The Estateâs comparison of the program to a late-night, half-hour-long âinfomercialâ is apt. Like an infomercial, the program focuses on one product, explaining both how it works and the source of its innovations, all in a positive tone. 6 While it does not advertise the gameâs price, the program did feature a clock at its ending that displayed the number of days until the video gameâs release for sale. Furthermore, the program was only broadcast eight times in a three-day span immediately before the release of the video game to retail stores â much like an advertisement for an upcoming film. The second factor is easily satisfied because the programâs sole subject is Madden NFL 06. The show does not refer to other video gamesâ excepting previous yearsâ versions of âMadden,â which the program portrays as antiquated. The third factor is satisfied by NFLâs licensing agreement with EA Sports, which gives the NFL a direct financial interest in sales of the video game. 7 Moreover, the video gameâs general promotion of NFL-branded football provides an additional indirect financial motivation. In this context, we deem âThe Making of *1018 Madden NFL 06â to be commercial speech.
Although we err on the side of fully-protecting speech when confronted with works near the line dividing commercial and noncommercial speech, we do not view âThe Making of Madden NFL 06â as close to that boundary. Unlike the film title in Rogers, the books in Cliffs Notes, or the painting in ETW, the work accused of trademark infringement in our case aims to promote another creative work, the video game. Even if Rogers should apply beyond titles (an extension undertaken, to our knowledge, in only the two cases mentioned above), we decline to apply it here in a context with that additional degree of separation. Moreover, the artistic and informational messages that the NFL contends the program conveys amount to mere praise for the product, attesting to its realism and popularity. As the District Court noted, âno one in The Making of Madden had a negative thing to say about the game,â 488 F.Supp.2d at 500, unlike news accounts that mentioned various criticisms. This belies any argument that the program has a documentary purpose.
Because we hold that âThe Making of Madden NFL 06â is commercial speech rather than artistic expression, we need not reach the issue whether our Court will adopt the Rogers test. We acknowledge that commercial speech does receive some First Amendment protection. See, e.g., United Foods, Inc., 533 U.S. at 409, 121 S.Ct. 2334; Central Hudson Gas & Elec. Corp. v. Pub. Serv. Commân of N.Y., 447 U.S. 557, 561, 100 S.Ct. 2343, 65 L.Ed.2d 341 (1980). Yet the Lanham Act customarily avoids violating the First Amendment, in part by enforcing a trademark only when consumers are likely to be misled or confused by the alleged infringerâs use. See id. at 563, 100 S.Ct. 2343 (â[T]here can be no constitutional objection to the suppression of commercial messages that do not accurately inform the public about lawful activity.â); see also 6 J. Thomas McCarthy, McCarthy on Trademarks and Unfair Competition § 31:142, at 31-229 (4th ed. 1996 & Supp.2008) (describing the low level of First Amendment protection for misleading speech); Alex Kozinski, Trademarks Unplugged, 68 N.Y.U. L.Rev. 960, 973 (1993) (âSo long as trademark law limits itself to its traditional role of avoiding confusion in the marketplace, thereâs little likelihood that free expression will be hindered.â). Thus, we reject the NFLâs First Amendment defense and proceed to analyze the Estateâs false-endorsement claim under trademark law without overlaying the balancing test of Rogers.
2. Tailoring the Lapp Factors to False Endorsement Claims
The Estate claims that the NFL violated § 43(a)(1)(A) of the Lanham Act by falsely implying that Facenda (or, as here, his successor in interest) had endorsed Madden NFL 06. This claim is considered a trademark claim because Facendaâs voice is a distinctive mark, the Estate owns the mark, and âThe Making of Madden NFL 06â allegedly creates a likelihood of confusion that Facendaâs Estate has an âaffiliation, connection, or associationâ with the Madden NFL 06 video game implying that the Estate âsponsor[s]â or âapprove[s] ofâ that game. 15 U.S.C. § 1125(a)(1)(A).
Section 43(a)(1)(A) covers more than just false endorsement claims. In fact, false endorsement claims are rare enough that our Court has not previously announced the legal standard that applies to them. A more typical claim under § 43(a)(1)(A) involves one company accusing another company of using the first companyâs unregistered mark. We therefore must determine whether the District *1019 Court analyzed the Estateâs Lanham Act claim under a standard suitably tailored to the false endorsement context.
Our Court evaluates § 43(a)(1)(A) claims under the ten-factor test outlined in Interpace Corp. v. Lapp, Inc., 721 F.2d 460, 463 (3d Cir.1983) (quoting Scott Paper Co. v. Scottâs Liquid Gold, Inc., 589 F.2d 1225, 1229 (3d Cir.1978), abrogated on other grounds by Pullman-Standard v. Swint, 456 U.S. 273, 287, 102 S.Ct. 1781, 72 L.Ed.2d 66 (1982)). We subsequently adapted Lapp slightly to accommodate cases involving either directly competing or non-competing goods. Applying Lapp, we consider the following ten factors:
(1) the degree of similarity between the ownerâs mark and the alleged infringing mark;
(2) the strength of the ownerâs mark;
(3) the price of the goods and other factors indicative of the care and attention expected of consumers when making a purchase;
(4) the length of time the defendant has used the mark without evidence of actual confusion arising;
(5) the intent of the defendant in adopting the mark;
(6) the evidence of actual confusion;
(7) whether the goods, competing or not competing, are marketed through the same channels of trade and advertised through the same media;
(8) the extent to which the targets of the partiesâ sales efforts are the same;
(9) the relationship of the goods in the minds of consumers, whether because of the near-identity of the products, the similarity of function, or other factors;
[and]
(10) other facts suggesting that the consuming public might expect the prior owner to manufacture both products, or expect the prior owner to manufacture a product in the defendantâs market, or expect that the prior owner is likely to expand into the defendantâs market.
A & H Sportswear, Inc. v. Victoriaâs Secret Stores, Inc., 237 F.3d 198, 215 (3d Cir.2000).
The Lapp factors allow courts to compare the marks of two competing or noncompeting goods. But this makes Lapp an uncomfortable fit in a false-endorsement case like this one. This case presents the question whether the NFL used the Estateâs mark (ie., Facendaâs voice) in a way that falsely implied that the Estate endorsed a video game. Rather than protecting its mark with respect to a particular product, the Estate seeks to reserve the exclusive right to grant or deny permission to those who wish to use Facen-daâs voice to promote unspecified products in the future.
To address this disconnect between Lapp and false-endorsement claims, the District Court concluded that under § 43(a)(1)(A) the traditional Lapp factors apply in a modified form specifically crafted for false-endorsement cases by the Ninth Circuit Court of Appeals:
1. the level of recognition that the plaintiff has among the segment of the society for whom the defendantâs product is intended;
2. the relatedness of the fame or success of the plaintiff to the defendantâs product;
3. the similarity of the likeness used by the defendant to the actual plaintiff;
4. evidence of actual confusion;
5. marketing channels used;
6. likely degree of purchaser care;
7. defendantâs intent [in] selecting the plaintiff; and
8. likelihood of expansion of the product lines.
*1020 Although these are all factors that are appropriate for consideration in determining the likelihood of confusion, they are not necessarily of equal importance, nor do they necessarily apply to every case.
Downing v. Abercrombie & Fitch, 265 F.3d 994, 1007-08 (9th Cir.2001).
The District Court reasoned that each of the
Downing
factors corresponds to one or more of the
Lapp
factors.
Facenda,
488 F.Supp.2d at 510 n. 6. The Court linked
Downing
factor 1 to
Lapp
factors 2 and 8,
Downing
factor 2 to
Lapp
factor 9,
Downing
factor 3 to
Lapp
factor 1,
Downing
factor 4 to
Lapp
factor 6 (a nearly exact correspondence),
Douming
factor 7 to
Lapp
factor 5 (also an especially close correspondence), and
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