Facenda v. N.F.L. Films, Inc.

U.S. Court of Appeals9/9/2008
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Full Opinion

OPINION OF THE COURT

AMBRO, Circuit Judge.

Table of Contents

......................................1011 I. Facts............

II. Procedural History 1012

*1011 III. Jurisdiction..............................................................1013

IV. Standard of Review.......................................................1013

1014 V.False Endorsement Under the Lanham Act...............................

1015 A. The Legal Standard for Likelihood of Confusion in False Endorsement Claim Brought Under § 43(a) of the Lanham Act....................

1015 1. First Amendment Limits on the Lanham Act......................

1018 2. TaĂźoring the Lapp Factors to False Endorsement Claims...........

1020 3. Distinguishing Between Subsections of Section 43(a)(1) .............

1022 B. Application to the Estate’s Claim....................................

1022 1. The Standard Release Contract..................................

1023 2. Genuine Issues of Material Fact Remain..........................

VI.Unauthorized Use of Name or Likeness Under Pennsylvania Law..............1025

A. The NFL’s Copyright in the Sound Clips................................1026

B. Express Preemption..................................................1026

1. Equivalent to an Exclusive Right?...................................1027

2. Copyrightable Subject Matter? .....................................1027

C. Conflict Preemption...................................................1028

VII.Conclusion......................... ....................................1032

John Facenda, a Philadelphia broadcasting legend, provided his voice to many productions of NFL Films, Inc. before his death in 1984. These well-known productions recounted tales of the National Football League with filmed highlights, background music, and Facenda’s commanding narration. More than two decades after Facenda’s death, NFL Films used small portions of his voice-over work in a cable-television production about the football video game “Madden NFL 06.” That production, entitled “The Making of Madden NFL 06,” sparked this controversy.

Facenda’s Estate (“the Estate”) sued NFL Films, the National Football League, and NFL Properties (which we refer to collectively, where appropriate, as “the NFL”) in the United States District Court for the Eastern District of Pennsylvania. The Estate claims that the program’s use of Facenda’s voice falsely suggested that Facenda endorsed the video game, violating the federal Lanham Act, which deals with trademarks and related theories of intellectual property. The Estate also claims that the program was an unauthorized use of Facenda’s name or likeness in violation of Pennsylvania’s “right of publicity” statute. In its defense the NFL argued, among other things, that its copyrights in the original NFL Films productions that Facenda narrated gave it the exclusive right to use portions of those productions’ soundtracks as it saw fit, including in the television piece at issue.

We must resolve this clash between parties claiming different types of intellectual property. Although we agree with much of the Court’s trademark analysis, for the reasons that follow we vacate the Court’s grant of summary judgment for the Estate and remand for trial on the Lanham Act claim. We affirm, however, the District Court’s grant of summary judgment to the Estate on the Pennsylvania right-of-publicity claim.

I. Facts

Facenda won national acclaim for his NFL Films work. His Estate credits that fame to the special qualities of his voice. In various depositions, several representatives for NFL Films described Facenda’s deep baritone voice as “distinctive,” “recognizable,” “legendary,” and as known by *1012 many football fans as “the Voice of God.” As recently as 1999, NFL Films released works branded as featuring “the Legendary Voice of John Facenda.”

For decades, Facenda worked on a session-by-session basis under an oral agreement, receiving a per-program fee. But shortly before he died from cancer in 1984, Facenda signed a “standard release” contract stating that NFL Films enjoys “the unequivocal rights to use the audio and visual film sequences recorded of me, or any part of them ... in perpetuity and by whatever media or manner NFL Films ... sees fit, provided, however, such use does not constitute an endorsement of any product or service.”

In 2005, NFL Films produced “The Making of Madden NFL 06” about the soon-to-be released annual update of the video game that simulates NFL games. This production is 22 minutes long and was shown on the NFL Network eight times in a three-day span leading up to the release of the video game to retail stores. It featured interviews with NFL players, the game’s producers, and others. It also included several sequences comparing the video game’s virtual environment with the actual NFL environment, extolling the realism of everything from the stadiums to the game play. The end of the program featured a countdown to the video game’s release.

The District Court 1 found that not a single critical observation was made in this video regarding Madden NFL 06; all the commentary was positive. Other media, outside of the NFL Network, also covered the release of the game and addressed similar topics (albeit with the inclusion of the occasional criticism or recitation of the game’s perceived faults).

The program used sound recordings, taken from earlier NFL Films’ productions, of three sentences read by Facenda: (1) “Pro Football, the game for the ear and the eye,” (2) “This sport is more than spectacle, it is a game for all seasons,” and (3) “X’s and O’s on the blackboard are translated into aggression on the field.” These excerpts from his NFL Films work total 13 seconds of the program. In its opening brief to our Court, the NFL admits that these excerpts were chosen “to underscore the degree to which the video game authentically recreates the NFL experience.”

The producers of the program used the excerpts in a slightly altered form. The sound waves in the original recording of Faeenda’s voice were digitally filtered to sound more like the synthesized speech one might hear from a computer. (NFL Films President Steve Sabol described the results of this aesthetic choice by the show’s producers as “awful.”)

The NFL has an agreement with EA Sports, the makers of Madden NFL 06, which provides the NFL with royalty revenue in return for the use of the NFL’s intellectual property. Various e-mail messages in the record suggest that NFL Films sought to create the television program as a promotion for Madden NFL 06, describing it as the “Madden Promo” or as “the Advertisements” in actors’ release forms. But in their depositions, many NFL Films executives testified that the program was a documentary and denied that it was a commercial or that it was motivated by promotional considerations.

II. Procedural History

Facenda’s Estate initially sued the NFL for false endorsement under § 43(a) of the *1013 Lanham Act, 15 U.S.C. § 1125(a), and for unauthorized use of name or likeness (known as the “right of publicity”) under 42 Pa. Cons.Stat. Ann. § 8316. 2 The District Court split the case into a liability phase and a damages phase. After discovery in the liability phase, the parties cross-moved for summary judgment and agreed at a hearing that the District Court could resolve the liability issues on the evidence already before it. The District Court granted the Estate’s motion for summary judgment on both the false-endorsement claim and the right-of-publicity claim. Facenda v. NFL Films, Inc., 488 F.Supp.2d 491, 514 (E.D.Pa.2007).

III. Jurisdiction

The District Court had jurisdiction under 15 U.S.C. § 1121 because of the Estate’s Lanham Act claims. It exercised supplemental jurisdiction over the state-law claims under 28 U.S.C. § 1367.

Because our Court has not yet issued an opinion interpreting the Lanham Act in the context of a false-endorsement claim, and because the District Court perceived a conflict between our caselaw (on the general interpretation of § 43(a)(1)(A) of the Lanham Act) and a single district-court case from the Eastern District of Pennsylvania (which dealt with the specific issue of false endorsement), the District Court certified the issue for interlocutory appeal. Facenda v. NFL Films, Inc., No. 06-3128, 2007 WL 1575409, at *2-3 (E.D.Pa. May 24, 2007). It also certified whether copyright law preempts the Estate’s state-law right-of-publicity claim because the case-law (across all federal courts of appeals) does not reflect a “consistent line of reasoning.” Id. at *3. We granted the petition for interlocutory appeal and have jurisdiction under 28 U.S.C. § 1292(b).

IV. Standard of Review

We review the District Court’s legal conclusions de novo, reading all facts in the light most favorable to the party that did not move for summary judgment — the Estate. Lucent Info. Mgmt., Inc. v. Lucent Techs., Inc., 186 F.3d 311, 315 (3d Cir.1999). The Estate argues that we review the District Court’s “factual findings” under a “clearly erroneous” standard. But, to support this proposition, the Estate cites a case reviewing a preliminary injunction. Sandoz Pharms. Corp. v. Richardson-Vicks, Inc., 902 F.2d 222, 226 (3d Cir.1990). We recently explained the important distinction between the standards of review for a preliminary injunction and summary judgment. Doeblers’ Pa. Hybrids, Inc. v. Doebler, 442 F.3d 812, 820 (3d Cir.2006).

“Failure to strictly observe the principles governing summary judgment becomes particularly significant in a trademark or tradename action, where summary judgments are the exception.” Country Floors, Inc. v. P’ship Composed of Gepner & Ford, 930 F.2d 1056, 1062-63 (3d Cir.1991). On a summary judgment motion, the District Court must not find facts. See Doeblers’, 442 F.3d at 820 (“A District Court should not weigh the evidence and determine the truth itself, but should instead determine whether there is a genuine issue for trial.”). Rather, it should identify undisputed facts and resolve the remaining disputed facts in *1014 favor of the non-movant. For example, “[Credibility determinations that underlie findings of fact are appropriate to a bench verdict,” but “[t]hey are inappropriate to the legal conclusions necessary to a ruling on summary judgment.” Country Floors, 930 F.2d at 1062. When considering the District Court’s grant of summary judgment to the Estate on a particular claim, “the sole question before [our] Court is whether plaintiff met its burden of demonstrating that it was entitled to judgment as a matter of law.” Doeblers’, 442 F.3d at 820.

V. False Endorsement Under the Lanham Act

The Estate alleges that the use of sound samples of Facenda’s voice in “The Making of Madden NFL 06” falsely’ implied that the Estate had agreed to endorse the video game that is the production’s subject. This false endorsement, they argue, violates § 43(a)(1)(A) of the Lanham Act. This provision reads as follows:

(1) Any person who, on or in connection with any goods or services, or any container for goods, uses in commerce any word, term, name, symbol, or device, or any combination thereof, or any false designation of origin, false or misleading description of fact, or false or misleading representation of fact, which—
(A) is likely to cause confusion, or to cause mistake, or to deceive as to the affiliation, connection, or association of such person with another person, or as to the origin, sponsorship, or approval of his or her goods, services, or commercial activities by another person ...
shall be liable in a civil action by any person who believes that he or she is or is likely to be damaged by such act.

15 U.S.C. § 1125(a)(1). 3 To prove a violation of § 43(a)(1)(A) in a false endorsement case, a plaintiff must show that: (1) its mark is legally protectable; (2) it owns the mark; and (3) the defendant’s use of the mark to identify its goods or services is likely to create confusion concerning the plaintiffs sponsorship or approval of those goods or services. See Commerce Nat’l Ins. Servs., Inc. v. Commerce Ins. Agency, Inc., 214 F.3d 432, 437 (3d Cir.2000) (listing the three prongs of a § 43(a) claim).

The NFL does not deny that courts broadly interpret the terms “name, symbol, or device” in § 43(a)(1) to include other indicia of identity, such as a person’s voice. See Waits v. Frito-Lay, Inc., 978 F.2d 1093, 1106-07 (9th Cir.1992) (holding that § 43(a) claims based on voice are cognizable). Nor does the NFL deny that Facenda’s voice is distinctive and generally protectable as an unregistered mark. Thus, the Estate has satisfied the first prong of a § 43(a) claim. The NFL also declines to contest the second prong — that the mark is owned by the Estate.

Our case thus focuses on the third prong: whether the NFL’s use of Facen-da’s voice was “likely to cause confusion” among consumers by suggesting that Fa-cenda’s Estate has an “affiliation, connection, or association” with EA Sports’s video game implying that the Estate “sponsor[s]” or “approve[s] of’ that product. 15 U.S.C. § 1125(a)(1)(A).

*1015 A. The Legal Standard for Likelihood of Confusion in False Endorsement Claims Brought Under § 43(a) of the Lanham Act

The NFL contends that the District Court applied the wrong legal standard under § 43(a)(1) to the Estate’s false-endorsement claim. It also argues that our Constitution’s First Amendment right to free speech prohibited application of the Lanham Act to its television production in this case. Because the NFL’s First Amendment defense presents a threshold issue that would affect how we apply trademark law in this case, we address that argument first. Ultimately rejecting the First Amendment defense, we outline the multi-factor test courts use to evaluate the likelihood of consumer confusion when faced with a false-endorsement claim under § 43(a)(1)(A). Finally, we respond to the NFL’s various disagreements with the District Court’s analysis. The NFL’s primary argument is that the legal standards under § 43(a)(1)(A) and § 43(a)(1)(B) 4 do not differ from each other, which implies that the Estate was required to bring evidence of actual confusion to prove a likelihood of confusion. We reject that argument and thus adopt a trademark analysis similar to the District Court’s.

1. First Amendment Limits on the Lanham Act

The NFL argues that its production constitutes informational expression, artistic expression, or both, and is thus protected by the First Amendment. It asks our Court to adopt the balancing test of the Second Circuit Court of Appeals’ decision in Rogers v. Grimaldi, which weighs “the public interest in avoiding consumer confusion” against “the public interest in free expression.” 875 F.2d 994, 999 (2d Cir.1989). In that case, the dancer and actress Ginger Rogers sued the producers and distributors of “Ginger and Fred,” a film about a pair of Italian dancers nicknamed for Rogers and Fred Astaire. The court rejected Rogers’s false-endorsement claim. Under the Rogers test, the proper balance between trademark law and free expression “will normally not support application of the [Lanham] Act unless the title [1] has no artistic relevance to the underlying work whatsoever, or ... [2] the title explicitly misleads as to the source or the content of the work.” Id. Because the film’s title (1) had an “ironic” and “ambiguous” meaning related to its subject, id. at 1001, and (2) did not directly state that it depicted Rogers, free-speech concerns outweighed survey evidence that “some members of the public would draw the incorrect inference that Rogers had some involvement with the film,” id.

The analysis of Rogers has been adopted by three other Courts of Appeals. See Parks v. LaFace Records, 329 F.3d 437, 451-52 (6th Cir.2003) (applying Rogers to a song title); Mattel, Inc. v. MCA Records, Inc., 296 F.3d 894, 902 (9th Cir.2002) (same); Sugar Busters LLC v. Brennan, 177 F.3d 258, 269 & n. 7 (5th Cir.1999) (adopting Rogers in a case concerning a book title). Soon after announcing the Rogers test, the Second Circuit stated that the test is “generally applicable to Lanham Act claims against works of artistic expression, a category that includes parody.” Cliffs Notes, Inc. v. Bantam Doubleday Dell Publ’g Group, 886 F.2d 490, 495 (2d Cir.1989) (applying Rogers to a parody book cover). But we have identified only *1016 one federal appellate case other than Cliffs Notes that applies the Rogers test to something other than the title of a creative work. See ETW Corp. v. Jireh Publ’g, Inc., 332 F.3d 915, 936-37 (6th Cir.2003) (applying Rogers to a commemorative sports painting of Tiger Woods’s victory at the Masters golf tournament in 1997). But see id. at 943-49 (Clay, J., dissenting) (declining to endorse the application of Rogers in that case and arguing that the majority had applied Rogers in a faulty fashion).

The NFL asks us also to adopt Rogers and apply it to the use of “The Making of Madden NFL 06.” Before considering whether either prong of the Rogers test applies, however, we must decide whether the television production is a “work[ ] of artistic expression,” Cliffs Notes, 886 F.2d at 495, as understood in the context of construing the Lanham Act narrowly to avoid a conflict with the First Amendment, see Rogers, 875 F.2d at 998. Although the District Court did not address the NFL’s First Amendment defense in its opinion, 5 the categorization of speech is a question of law that we must resolve through independent review of the program. See Connick v. Myers, 461 U.S. 138, 148 n. 7, 150 n. 10, 103 S.Ct. 1684, 75 L.Ed.2d 708 (1983) (“[W]e are compelled to examine for ourselves the statements in issue and the circumstances under which they are made to see whether ... they ... are of a character which the principles of the First Amendment ... protect.” (quotation marks omitted)).

The NFL posits that its program, taken as a whole, is a work of artistic expression, and that the producers’ use of the particular sound clips at issue in this case represented an artistic choice. In the NFL’s view, the strong association between Fa-cenda’s voice and the NFL means that the use of his voice conveyed the message that Madden NFL 06 provides an accurate rendering of NFL game play. By applying digital sound effects to make the voice sound computerized and adding a metallic echo, the program’s producers aimed to connect the NFL’s history (symbolized by Facenda’s voice, which narrated much of that history) to a modern video game (symbolized by digital filtering of the voice). The NFL contends that it had the right to choose how to convey those messages, even if it meant using portions of recordings of Facenda’s voice.

The NFL argues additionally that its program cannot be mere commercial speech — which is defined as “speech that does no more than propose a commercial transaction,” United States v. United Foods, Inc., 533 U.S. 405, 409, 121 S.Ct. 2334, 150 L.Ed.2d 438 (2001), and is not as protected as artistic expression, id. — because it contains information that also appeared in news accounts of the release of Madden NFL 06. This informational material includes descriptions of the video game’s realism, explanations of the game’s features, and reports of gamers’ and NFL players’ enthusiasm for the new version. In this sense, the NFL argues, its program functions as a documentary explaining how the video game was made and depicting the phenomenon of the game’s popularity.

The NFL also argues that, even if the program has promotional aspects (a point which it concedes only for the sake of argument), they are “inextricably intertwined” with the artistic and informational elements, meaning that we must treat the *1017 program as “fully protected speech.” Riley v. Nat’l Fed’n of the Blind of N.C., Inc., 487 U.S. 781, 796, 798, 108 S.Ct. 2667, 101 L.Ed.2d 669 (1988) (applying “exacting First Amendment scrutiny” to a state regulation of charitable solicitation materials); see In re Orthopedic Bone Screw Prods. Liab. Litig., 193 F.3d 781, 793 (3d Cir.1999) (stating that Riley applies where “speech consists of ‘complex mixtures of commercial and noncommercial elements’ ” (quoting Bolger v. Youngs Drug Prods. Corp., 463 U.S. 60, 81, 103 S.Ct. 2875, 77 L.Ed.2d 469 (1983) (Stevens, J., concurring))).

The Estate contends that the program is commercial speech, and we agree. Our Court has “three factors to consider in deciding whether speech is commercial: (1) is the speech an advertisement; (2) does the speech refer to a specific product or service; and (3) does the speaker have an economic motivation for the speech.” U.S. Healthcare, Inc. v. Blue Cross of Greater Phila., 898 F.2d 914, 933 (3d Cir.1990) (citing Bolger, 463 U.S. at 66-67, 103 S.Ct. 2875). “An affirmative answer to all three questions provides ‘strong support’ for the conclusion that the speech is commercial.” Id. (quoting Bolger, 463 U.S. at 67, 103 S.Ct. 2875). This inquiry involves making “a ‘ “commonsense distinction between speech proposing a commercial transaction ... and other varieties of speech.” ’ ” Orthopedic Bone Screw, 193 F.3d at 792 (quoting Bolger, 463 U.S. at 65, 103 S.Ct. 2875 (quoting Ohralik v. Ohio State Bar Ass’n, 436 U.S. 447, 455-56, 98 S.Ct. 1912, 56 L.Ed.2d 444 (1978))).

The first factor presents a novel issue, because the program is not a traditional 30- or 60-second television advertisement. But ultimately the question is not close. The Estate’s comparison of the program to a late-night, half-hour-long “infomercial” is apt. Like an infomercial, the program focuses on one product, explaining both how it works and the source of its innovations, all in a positive tone. 6 While it does not advertise the game’s price, the program did feature a clock at its ending that displayed the number of days until the video game’s release for sale. Furthermore, the program was only broadcast eight times in a three-day span immediately before the release of the video game to retail stores — much like an advertisement for an upcoming film. The second factor is easily satisfied because the program’s sole subject is Madden NFL 06. The show does not refer to other video games— excepting previous years’ versions of “Madden,” which the program portrays as antiquated. The third factor is satisfied by NFL’s licensing agreement with EA Sports, which gives the NFL a direct financial interest in sales of the video game. 7 Moreover, the video game’s general promotion of NFL-branded football provides an additional indirect financial motivation. In this context, we deem “The Making of *1018 Madden NFL 06” to be commercial speech.

Although we err on the side of fully-protecting speech when confronted with works near the line dividing commercial and noncommercial speech, we do not view “The Making of Madden NFL 06” as close to that boundary. Unlike the film title in Rogers, the books in Cliffs Notes, or the painting in ETW, the work accused of trademark infringement in our case aims to promote another creative work, the video game. Even if Rogers should apply beyond titles (an extension undertaken, to our knowledge, in only the two cases mentioned above), we decline to apply it here in a context with that additional degree of separation. Moreover, the artistic and informational messages that the NFL contends the program conveys amount to mere praise for the product, attesting to its realism and popularity. As the District Court noted, “no one in The Making of Madden had a negative thing to say about the game,” 488 F.Supp.2d at 500, unlike news accounts that mentioned various criticisms. This belies any argument that the program has a documentary purpose.

Because we hold that “The Making of Madden NFL 06” is commercial speech rather than artistic expression, we need not reach the issue whether our Court will adopt the Rogers test. We acknowledge that commercial speech does receive some First Amendment protection. See, e.g., United Foods, Inc., 533 U.S. at 409, 121 S.Ct. 2334; Central Hudson Gas & Elec. Corp. v. Pub. Serv. Comm’n of N.Y., 447 U.S. 557, 561, 100 S.Ct. 2343, 65 L.Ed.2d 341 (1980). Yet the Lanham Act customarily avoids violating the First Amendment, in part by enforcing a trademark only when consumers are likely to be misled or confused by the alleged infringer’s use. See id. at 563, 100 S.Ct. 2343 (“[T]here can be no constitutional objection to the suppression of commercial messages that do not accurately inform the public about lawful activity.”); see also 6 J. Thomas McCarthy, McCarthy on Trademarks and Unfair Competition § 31:142, at 31-229 (4th ed. 1996 & Supp.2008) (describing the low level of First Amendment protection for misleading speech); Alex Kozinski, Trademarks Unplugged, 68 N.Y.U. L.Rev. 960, 973 (1993) (“So long as trademark law limits itself to its traditional role of avoiding confusion in the marketplace, there’s little likelihood that free expression will be hindered.”). Thus, we reject the NFL’s First Amendment defense and proceed to analyze the Estate’s false-endorsement claim under trademark law without overlaying the balancing test of Rogers.

2. Tailoring the Lapp Factors to False Endorsement Claims

The Estate claims that the NFL violated § 43(a)(1)(A) of the Lanham Act by falsely implying that Facenda (or, as here, his successor in interest) had endorsed Madden NFL 06. This claim is considered a trademark claim because Facenda’s voice is a distinctive mark, the Estate owns the mark, and “The Making of Madden NFL 06” allegedly creates a likelihood of confusion that Facenda’s Estate has an “affiliation, connection, or association” with the Madden NFL 06 video game implying that the Estate “sponsor[s]” or “approve[s] of’ that game. 15 U.S.C. § 1125(a)(1)(A).

Section 43(a)(1)(A) covers more than just false endorsement claims. In fact, false endorsement claims are rare enough that our Court has not previously announced the legal standard that applies to them. A more typical claim under § 43(a)(1)(A) involves one company accusing another company of using the first company’s unregistered mark. We therefore must determine whether the District *1019 Court analyzed the Estate’s Lanham Act claim under a standard suitably tailored to the false endorsement context.

Our Court evaluates § 43(a)(1)(A) claims under the ten-factor test outlined in Interpace Corp. v. Lapp, Inc., 721 F.2d 460, 463 (3d Cir.1983) (quoting Scott Paper Co. v. Scott’s Liquid Gold, Inc., 589 F.2d 1225, 1229 (3d Cir.1978), abrogated on other grounds by Pullman-Standard v. Swint, 456 U.S. 273, 287, 102 S.Ct. 1781, 72 L.Ed.2d 66 (1982)). We subsequently adapted Lapp slightly to accommodate cases involving either directly competing or non-competing goods. Applying Lapp, we consider the following ten factors:

(1) the degree of similarity between the owner’s mark and the alleged infringing mark;
(2) the strength of the owner’s mark;
(3) the price of the goods and other factors indicative of the care and attention expected of consumers when making a purchase;
(4) the length of time the defendant has used the mark without evidence of actual confusion arising;
(5) the intent of the defendant in adopting the mark;
(6) the evidence of actual confusion;
(7) whether the goods, competing or not competing, are marketed through the same channels of trade and advertised through the same media;
(8) the extent to which the targets of the parties’ sales efforts are the same;
(9) the relationship of the goods in the minds of consumers, whether because of the near-identity of the products, the similarity of function, or other factors;
[and]
(10) other facts suggesting that the consuming public might expect the prior owner to manufacture both products, or expect the prior owner to manufacture a product in the defendant’s market, or expect that the prior owner is likely to expand into the defendant’s market.

A & H Sportswear, Inc. v. Victoria’s Secret Stores, Inc., 237 F.3d 198, 215 (3d Cir.2000).

The Lapp factors allow courts to compare the marks of two competing or noncompeting goods. But this makes Lapp an uncomfortable fit in a false-endorsement case like this one. This case presents the question whether the NFL used the Estate’s mark (ie., Facenda’s voice) in a way that falsely implied that the Estate endorsed a video game. Rather than protecting its mark with respect to a particular product, the Estate seeks to reserve the exclusive right to grant or deny permission to those who wish to use Facen-da’s voice to promote unspecified products in the future.

To address this disconnect between Lapp and false-endorsement claims, the District Court concluded that under § 43(a)(1)(A) the traditional Lapp factors apply in a modified form specifically crafted for false-endorsement cases by the Ninth Circuit Court of Appeals:

1. the level of recognition that the plaintiff has among the segment of the society for whom the defendant’s product is intended;
2. the relatedness of the fame or success of the plaintiff to the defendant’s product;
3. the similarity of the likeness used by the defendant to the actual plaintiff;
4. evidence of actual confusion;
5. marketing channels used;
6. likely degree of purchaser care;
7. defendant’s intent [in] selecting the plaintiff; and
8. likelihood of expansion of the product lines.
*1020 Although these are all factors that are appropriate for consideration in determining the likelihood of confusion, they are not necessarily of equal importance, nor do they necessarily apply to every case.

Downing v. Abercrombie & Fitch, 265 F.3d 994, 1007-08 (9th Cir.2001).

The District Court reasoned that each of the Downing factors corresponds to one or more of the Lapp factors. Facenda, 488 F.Supp.2d at 510 n. 6. The Court linked Downing factor 1 to Lapp factors 2 and 8, Downing factor 2 to Lapp factor 9, Downing factor 3 to Lapp factor 1, Downing factor 4 to Lapp factor 6 (a nearly exact correspondence), Douming factor 7 to Lapp factor 5 (also an especially close correspondence), and

Facenda v. N.F.L. Films, Inc. | Law Study Group